


Speaking of bosses, my favorite was Loatheb in Heroic. It became a whole new game after Naxxramas. The boss gimmicks were something that forced people to recreate their attack and defense patterns as opposed to just using their best decks. I loved the new cards and the new challenges presented. Here is my final verdict on Curse of Naxxramas - Awesome! Yes, it was a perilous journey, where I figured I might as well review this expansion without completing it, but that would go against the Fanboys Anonymous code. It was turn 10, Sapphiron was at 40 health and I just said 'oh fuck it' and attacked a minion. So what did I do? At 2 AM after 15 or so different decks, my math goes like 11x2 = 22. It became clear it was going to take some serious luck or many weeks of gaining gold and buying decks to craft cards.Īnother droll event was when I had Sapphiron on his knees there I was, with a full, healthy Thaddius, and two (read it again, two) Blessed Champion cards on my hand. One such occasion was that out of four minions, he stole my 32/32 Deathlord when Kel'Thuzad himself was at 31 and had no taunts on the board.

Comically so, where it would be pure cheap tactics on behalf of (especially) Kel'Thuzad. There were many, many times where I came close to defeating either bosses. The modified Vernitax deck is by far the best I've seen against Kel'Thuzad (unless you go for a really expensive paladin).
Disqus mage and minions code how to#
A ridiculously low-budget shaman deck was also a close second (though never in a million years will I know how to play with shaman). The only reason I used this priest deck is because I saw it in action in some YouTube video, otherwise I wouldn't have believed in it. This was a great hand on the first five turns. At the expense of Harrison Jones, I crafted Myself a Blizzard and a Pyroblast cards. In the end, I publicly thank Amaz for showing the way. In fact, every research I made online pointed to Leeroy Jenkins, but I didn't have enough dust to craft him. I tried a few times with paladin, but without Leeroy Jenkins, it was useless. The fact that I lacked one or two (literally) hunter cards left that hero out of the question. Many claimed a zoo deck would do the trick, others claimed an endless flurry of secret spells would weigh heavily in the game. Now, there is no way to preserve any minions for two turns. The only difference between normal and Heroic Sapphiron is that pesky little Frozen Champion. It takes a very specific and well thought out deck to defeat him. Heroic Sapphiron is a really neat challenge-until your 20th try or so.
